Valorant Scoped Sensitivity Calculator

Get the exact ADS and Scoped Sensitivity Multiplier for a 1:1 feel — every zoom level, from the Vandal to the Operator

6 Zoom Levels
Instant Result
100% Free
Monitor Match

Matches mouse feel right at your crosshair. Best for the small flicks you make while scoped. The community standard — and it works on every aspect ratio.

The ADS slider covers 1.15x, 1.25x and 1.5x at once — pick the weapon you aim with most.

The Scoped slider covers 2.5x, 3.5x and 5x — pick your usual sniper.

ADS Sensitivity Multiplier
0.870
For the rifle / SMG zooms (1.15x – 1.5x)
Scoped Sensitivity Multiplier
0.747
For the sniper zooms (2.5x – 5x)

Enter both values in Valorant's General settings, under Mouse. Native aspect ratio assumed — 0% match values are identical on every ratio.

Used for the eDPI and cm/360 readout. Most players run 400, 800 or 1600.

Your normal hipfire sensitivity. Pros range from 0.35 to 0.45 at 800 DPI.

eDPI
320
Hipfire cm/360
40.82 cm

Moving your whole sensitivity between games? Use the Sensitivity Converter. Just need your eDPI? Open Sensitivity Converter · Valorant eDPI Calculator

All Six Zoom Levels at Your Monitor Match

Valorant only gives you two sliders, so each one has to cover three zoom tiers. This table shows the exact value for every tier — set your slider to the row that matches your main weapon.

ZoomWeaponsIn-Game SliderMultiplier
1.15xStinger, Spectre, Ares, OdinADS0.908
1.25xBulldog, Phantom, VandalADS0.870
1.5xGuardian, HeadhunterADS0.815
2.5xOperator (1st zoom), Tour de ForceScoped0.747
3.5xMarshal, OutlawScoped0.731
5xOperator (2nd zoom)Scoped0.723

1:1 Scoped Sensitivity Values for Every Weapon

The three most common setups side by side. 0% is the community-recommended crosshair match, 75% reproduces the CS:GO default feel on 16:9, and 100% is what Valorant's default multiplier of 1.0 already gives you.

ZoomWeaponsSlider0% Match75% (CS:GO feel)100% (Default)
1.15xStinger, Spectre, Ares, OdinADS0.9080.9731.000
1.25xBulldog, Phantom, VandalADS0.8700.9611.000
1.5xGuardian, HeadhunterADS0.8150.9391.000
2.5xOperator (1st zoom), Tour de ForceScoped0.7470.9091.000
3.5xMarshal, OutlawScoped0.7310.9001.000
5xOperator (2nd zoom)Scoped0.7230.8961.000

These values follow from Valorant's locked 103° field of view, so they are the same for every player — only your monitor match preference changes them. The 0% column is the set you will see quoted across the community: 0.908, 0.870, 0.815, 0.747, 0.731 and 0.723.

Keep Your Scoped Feel When You Change Your Sens

The multiplier rides on top of your Aim sensitivity. If you lower your sens, your scoped sens drops with it — raise the multiplier to compensate. This mini calculator does the math: new multiplier = old sens × old multiplier ÷ new sens.

New Multiplier
1.125

Example from a real vlr.gg thread: a player on 0.45 sens with a 0.945 scoped multiplier dropped to 0.35 sens. To keep the same scoped feel they needed 0.45 × 0.945 ÷ 0.35 = 1.215.

Values above 1.0 are valid in Valorant. If the result lands outside what the slider accepts, adjust your DPI instead and recalculate.

What Is the Scoped Sensitivity Multiplier in Valorant?

When you aim down sights, Valorant lowers your sensitivity to match the narrower field of view. The ADS and Scoped Sensitivity Multipliers control how much. Here is the part most players miss: the default of 1.0 is not a neutral 1:1. It matches your mouse feel at the edge of the screen (a 100% monitor match), which makes small flicks near your crosshair feel faster than hipfire. If you want scoped flicks to feel exactly like your normal aim, you need the values this calculator gives you.

ADS vs Scoped — Which Slider Controls Which Weapon?

Valorant has two separate settings. The ADS Sensitivity Multiplier applies when you right-click zoom with rifles and SMGs: the 1.15x tier (Stinger, Spectre, Ares, Odin), the 1.25x tier (Bulldog, Phantom, Vandal) and the 1.5x tier (Guardian and Chamber's Headhunter). The Scoped Sensitivity Multiplier applies to sniper scopes: 2.5x (Operator's first zoom and Chamber's Tour de Force), 3.5x (Marshal and Outlaw) and 5x (Operator's second zoom). One slider per group means one value has to cover three zoom tiers — that is why this calculator asks for your main weapon in each group.

How the Math Works

Valorant locks your field of view at 103°. Zooming divides it by the magnification: a 1.25x ADS shows 82.4°, the Operator's 5x shows 20.6°. With the multiplier at 1.0, the game scales sensitivity so that a flick to the edge of your screen takes the same mouse distance scoped or not — a 100% horizontal monitor match. A 0% match instead keeps the feel identical right at your crosshair: multiplier = zoom × tan(zoomFOV ÷ 2) ÷ tan(51.5°). That formula is where the well-known community values come from — 0.870 for the Vandal's ADS, 0.747 for the Operator. In between, any match percent picks the screen distance you want to keep consistent.

Which Monitor Match Should You Use?

There is no single right answer, only trade-offs. 0% keeps aim true at the crosshair, where scoped micro-flicks actually happen — that is why the community recommends it, and it is the same on every aspect ratio. 75% reproduces the CS:GO default scoped feel on a 16:9 screen, the natural pick for CS converts. 100% is Valorant's own default — and per Red Bull's pro settings survey, 76% of professional players simply leave the multiplier at 1.00 and let muscle memory adapt. Start at 0%; if scoped aim feels too slow on long tracks, step the match percent up rather than guessing values.

How to Use

  1. 1

    Pick Your Monitor Match

    Keep 0% for a crosshair-true match (the community standard), 75% to copy the CS:GO scoped feel, or 100% to understand what Valorant's default does.

  2. 2

    Select Your Main Weapons

    Choose the rifle or SMG you ADS with most, and your usual sniper. Each of Valorant's two sliders covers three zoom tiers, so the calculator targets the tier you actually play.

  3. 3

    Enter Both Multipliers in Valorant

    Open Valorant's General settings and find the Mouse section. Type the ADS value into ADS Sensitivity Multiplier and the scoped value into Scoped Sensitivity Multiplier.

  4. 4

    Verify in the Range

    Scope a Vandal and an Operator at a target. A correct setup means a small flick lands on the same spot scoped and unscoped. If long tracking feels slow, raise your match percent and re-enter.

Frequently Asked Questions